Posts Tagged "Gfwl"
More than any previous year, 2009 was the year that Digital Distribution truly started to establish itself. Being the service that kicked the whole thing off, Steam has naturally been leading this charge, with some fairly impressive marketing and sales designed to encourage more and more people to give DD a try. However, this year also marked other distributors and companies finally starting to come into their own. Taking a leaf out of Valve's playbook, services like Direct 2 Drive and Impulse have started adopting tactics such as snap sales and bargain bundles in order to generate hype, and in general have been starting to make a name for themselves. After all, at least for now there's still room to argue over who's number 2. Read more... Posted in Articles | 5 Comments |
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Quickload, Steam, GFWL, OnLive, feature,
DiRT 2 races on to the scene in a flurry of mud, shiny graphics, flashy menus and fun physics.
I don't generally like sims, which is why I probably enjoy DiRT 2 so much. It's distant enough from a sim racer to be enjoyable without being as far out as something like Flatout or Burnout. My first experience with a Codemaster's racing game was with GRID, a fun game that left me frustrated with the multiplayer experience and wanting to take those cars off-road. With DiRT 2 I'm able to finally get dirty (I'm so sorry). Read more... Posted in Reviews | 1 Comment |
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dirt 2, review, racing, trackir, games for windows live, gfwl, feature,
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