Posts Tagged "Tribes"


Shazbot!


Lets do this thing bitches!

PACKAGED VERSION INSTRUCTIONS:
This package is WINDOWS ONLY. Ensure you have the v1.5 Patch for ETQW.
Download the installation package. The installer will ask for the Installation Directory, select the Enemy Territory – Quake Wars folder. Wait until the extraction process is complete. You will now have a Desktop icon which you can use to run the game.
If you have the Steam version of the game the Desktop icon will not work, you may remove it. You will have to add a Steam Launch item by pressing the “Add non-Steam game…” button. Locate etqw.exe in your ETQW installation folder and add it to your list. Select the list item and go to properties, and add these launch parameters:
+set fs_game twars
You can now use this launch item to start the game.


You can download the game here.

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tribes, tribal wars mod, quake wars,



The Tribal Wars mod (a Tribes recreated off of Quake Wars) will be released within days according to the mod team. Watching the gameplay video it looks as though they captured the gameplay of Tribes 1 and 2 perfectly. I can't wait for this mod to be released.

“Tribal Wars” is a team based multiplayer shooter modification that utilizes some of the team oriented aspects of its parent title, “Enemy Territory: Quake Wars” and combines it with equipment and weaponry found in titles such as “Starseige: Tribes” and “Unreal Tournament”. The game takes place in era far after Quake 4 where humanity has just recovered from a longstanding war against a formidable foe, but now find each other in conflict with one another; all vying for supremacy.

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Wow, so this mod isn't dead. Tribes is probably my favorite game of all time, so the news that this ETQW mod is still in development is good news for me.

Hey everyone. With the holidays behind us, we've been working hard getting the artwork for the project ready. Right now, I can gladly say that the art assets for first release phase of the project have been completed. There still is a bit of work to be done though, particularly in areas like scripting, level design, and gameplay balancing.


You can see their older video after the break.

Read more...

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